…It was time to do away with all that “fun” people were having, said these grievance-mongering killjoy arrivistes, and start taking seriously the overwhelmingly clear moral obligation to include at least six minorities, four gay dudes and a paraplegic illegal immigrant lesbian in every major video game release.
I’m exaggerating, obviously. But not by much: these bizarre campaigners, deploying a series of disingenuous and morally questionable tactics, such as goading people into making unpleasant remarks and then using those statements to publicly beg for sympathy and cash, have made gamers’ lives a misery these last few years.
And yet, to the confusion of the troublemakers, barking orders and concocting bogus allegations of misogyny have not yielded results. Nor have the distraction tactics deployed by journalists sympathetic to the social justice warriors’ causes, designed to draw attention away from those journalists’ own moral failings — shortcomings which have been known about for a long time, but which are only now being called out by readers en masse, because industry sites such as Kotaku and Polygon have chosen rather than to defend their industries to attack their readers.
To the feminist campaigners trying to ruin video games for everyone and a press that refuses to reform itself despite clear evidence of professional failure, gamers have responded with all the heroic defiance of Will Smith delivering a nuke into the mothership — and with just as much style. Through a series of fundraisers and lobbying efforts, as well as polite but firm advocacy on Twitter, they have begun to formulate a coherent intellectual and activist response to those who mystifyingly claim that their games and their culture are both somehow ugly, bigoted and evil….